This projekt started out with the thought of turning an existing weapon into something different. I was first inspirerad by the game Team Fortress 2 and wanted to make a version for the SMG found in the game. So the model was made to have similar proportions to the one from the game. When deciding what weapon to base the SMG on I wanted to choose something more unique and found the L2A1. I liked the shape of the wooden handguard and the dark-blue part across the main body of the gun. My first model was made to be a more accurate to the L2A1 just to get started on the project. I then changed, added and removed parts from the gun to make it look more interesting and to simplify the silhouette. The texture is hand-drawn and makes use of a Specular- and Bump-texture, mostly for the scratches on the gun. At first I tried drawing a more realistic texture but didn't like the result, so I started going in a more stylized direction. I'm happy with the result and learned some new techniques on the way. If you bothered to read all this I hope you enjoyed my little story behind the making of this model : )